Computers make decisions by following rules, and some AI systems learn their own decision trees from data. Building one by hand shows children how a computer can "guess" without understanding anything at all.
- Ages: 8–13
- Time: 30 minutes
- Skill: Logic and decision trees
What you need
- A large sheet of paper
- Pencils or pens
- A list of 8 animals
Step by step
- Pick 8 animals. For example: cat, eagle, shark, frog, cow, penguin, snake, butterfly.
- Write the first question. At the top of the page, write one yes/no question that splits the animals into two groups, such as "Can it fly?"
- Branch out. Draw two arrows, yes and no, and write a new question for each group.
- Keep splitting. Continue until every branch ends with just one animal.
- Test it. Think of an animal from the list. Answer the questions and see if the tree guesses it.
- Break it. Try an animal not on the list, like a bat. Does the tree get it wrong? Why?
What your child learns
How to ask questions that split information efficiently, how computers follow decision paths, and why a system only knows what it was built or trained on: an animal it never saw can break it.
Make it easier or harder
- Easier: use 4 animals.
- Harder: use 16 animals and try to use as few questions as possible.
This activity is a taste of our free AI Explorers workshop (ages 7–10). Older children can take Artificial Intelligence for Kids.
More free activities for kids
- Family AI rules poster: an AI safety activity for kids
- Robot sandwich: an unplugged coding activity for kids
- Grid maze directions: a coding activity without a computer
- Loop dance routine: learn coding loops by moving
- If-then card game: learn coding conditions with cards
- Debug the recipe: a find-the-bug activity for kids
- All free activities for kids →